Computer and Software Support


DOS Command Ansi

Defines functions that change display graphics, control cursor movement, and reassign keys. The ANSI.SYS device driver supports ANSI terminal emulation of escape sequences to control your system’s screen and keyboard. An ANSI escape sequence is a sequence of ASCII characters, the first two of which are the escape character (1Bh) and the left-bracket character (5Bh). The character or characters following the escape and left-bracket characters specify an alphanumeric code that controls a keyboard or display function. ANSI escape sequences distinguish between uppercase and lowercase letters; for example "A" and "a" have completely different meanings.

SYNTAX

Syntax:

Device=[drive:][path]ANSI.SYS [/x] [/k] [/r]

Parameters:

[drive:][path] Specifies the location of the Ansi.sys file. Additional information on where to load these files can be found in the how to load section.

SWITCHES

/x Remaps extended keys independently on 101-key keyboards.
/k Causes ANSI.SYS to treat a 101-key keyboard like an 84-key keyboard. This is equivalent to the command SWITCHES=/k. If you usually use the SWITCHES=/k command, you will need to use the /k switch with ANSI.SYS.
/r Adjusts line scrolling to improve readability when ANSI.SYS is used with screen-reading programs (which make computers more accessible to people with disabilities).

PARAMETERS

Pn Numeric parameter. Specifies a decimal number.
Ps Selective parameter. Specifies a decimal number that you use to select a function. You can specify more than one function by separating the parameters with semicolons.
PL Line parameter. Specifies a decimal number that represents one of the lines on your display or on another device.
Pc Column parameter. Specifies a decimal number that represents one of the columns on your screen or on another device.

ESCAPE SEQUENCES

ANSI escape sequences for cursor movement, graphics, and keyboard settings :

In the following list of ANSI escape sequences, the abbreviation ESC represents the ASCII escape character 27 (1Bh), which appears at the beginning of each escape sequence.

ESC[PL;PcH Cursor Position: Moves the cursor to the specified position (coordinates). If you do not specify a position, the cursor moves to the home position — the upper-left corner of the screen (line 0, column 0). This escape sequence works the same way as the following Cursor Position escape sequence.
ESC[PL;Pcf Cursor Position: Works the same way as the preceding Cursor Position escape sequence.
ESC[PnA Cursor Up: Moves the cursor up by the specified number of lines without changing columns. If the cursor is already on the top line, ANSI.SYS ignores this sequence.
ESC[PnB Cursor Down: Moves the cursor down by the specified number of lines without changing columns. If the cursor is already on the bottom line, ANSI.SYS ignores this sequence.
ESC[PnC Cursor Forward: Moves the cursor forward by the specified number of columns without changing lines. If the cursor is already in the rightmost column, ANSI.SYS ignores this sequence.
ESC[PnD Cursor Backward: Moves the cursor back by the specified number of columns without changing lines. If the cursor is already in the leftmost column, ANSI.SYS ignores this sequence.
ESC[s Save Cursor Position: Saves the current cursor position. You can move the cursor to the saved cursor position by using the Restore Cursor Position sequence.
ESC[u Restore Cursor Position: Returns the cursor to the position stored by the Save Cursor Position sequence.
ESC[2J Erase Display: Clears the screen and moves the cursor to the home position (line 0, column 0).
ESC[K Erase Line: Clears all characters from the cursor position to the end of the line (including the character at the cursor position).
ESC[Ps;...;Psm Set Graphics Mode: Calls the graphics functions specified by the following values. These specified functions remain active until the next occurrence of this escape sequence. Graphics mode changes the colors and attributes of text (such as bold and underline) displayed on the screen.

Text attributes

0 All attributes off
1 Bold on
4 Underscore (on monochrome display adapter only)
5 Blink on
7 Reverse video on
8 Concealed on

Foreground colors

30 Black
31 Red
32 Green
33 Yellow
34 Blue
35 Magenta
36 Cyan
37 White

Background colors

40 Black
41 Red
42 Green
43 Yellow
44 Blue
45 Magenta
46 Cyan
47 White

Parameters 30 through 47 meet the ISO 6429 standard.

ESC[=Psh

Set Mode: Changes the screen width or type to the mode specified by one of the following values:

0 40 x 148 x 25 monochrome (text)
1 40 x 148 x 25 color (text)
2 80 x 148 x 25 monochrome (text)
3 80 x 148 x 25 color (text)
4 320 x 148 x 200 4-color (graphics)
5 320 x 148 x 200 monochrome (graphics)
6 640 x 148 x 200 monochrome (graphics)
7 Enables line wrapping
13 320 x 148 x 200 color (graphics)
14 640 x 148 x 200 color (16-color graphics)
15 640 x 148 x 350 monochrome (2-color graphics)
16 640 x 148 x 350 color (16-color graphics)
17 640 x 148 x 480 monochrome (2-color graphics)
18 640 x 148 x 480 color (16-color graphics)
19 320 x 148 x 200 color (256-color graphics)

Reset Mode: Resets the mode by using the same values that Set Mode uses, except for 7, which disables line wrapping. The last character in this escape sequence is a lowercase L.

ESC[code;string;...p

Set Keyboard Strings: Redefines a keyboard key to a specified string. The parameters for this escape sequence are defined as follows:

· Code is one or more of the values listed in the following table. These values represent keyboard keys and key combinations. When using these values in a command, you must type the semicolons shown in this table in addition to the semicolons required by the escape sequence. The codes in parentheses are not available on some keyboards. ANSI.SYS will not interpret the codes in parentheses for those keyboards unless you specify the /x switch in the device command for ANSI.SYS.

· String is either the ASCII code for a single character or a string contained in quotation marks. For example, both 65 and "A" can be used to represent an uppercase A.

Important Some of the values in the following table are not valid for all computers. Check your computer’s documentation for values that are different.

ASCII Key Codes

Key Code ^SHIFT^+ code ^CTRL^ +code ALT+code
F1 0;59 0;84 0;94 0;104
F2 0;60 0;85 0;95 0;105
F3 0;61 0;86 0;96 0;106
F4 0;62 0;87 0;97 0;107
F5 0;63 0;88 0;98 0;108
F6 0;64 0;89 0;99 0;109
F7 0;65 0;90 0;100 0;110
F8 0;66 0;91 0;101 0;111
F9 0;67 0;92 0;102 0;112
F10 0;68 0;93 0;103 0;113
F11 0;133 0;135 0;137 0;139
F12 0;134 0;136 0;138 0;140
HOME (num keypad) 0;71 55 0;119 -
UP ARROW (num keypad) 0;72 56 (0;141) -
PAGE UP (num keypad) 0;73 57 0;132 -
LEFT ARROW (num keypad) 0;75 52 0;115 -
RIGHT ARROW (num keypad) 0;77 54 0;116 -
END (num keypad) 0;79 49 0;117 -
DOWN ARROW (num keypad) 0;80 50 (0;145) -
PAGE DOWN (num keypad) 0;81 51 0;118 -
INSERT (num keypad) 0;82 48 (0;146) -
DELETE (num keypad) 0;83 46 (0;147) -
HOME (224;71) (224;71) (224;119) (224;151)
UP ARROW (224;72) (224;72) (224;141) (224;152)
PAGE UP (224;73) (224;73) (224;132) (224;153)
LEFT ARROW (224;75) (224;75) (224;115) (224;155)
RIGHT ARROW (224;77) (224;77) (224;116) (224;157)
END (224;79) (224;79) (224;117) (224;159)
DOWN ARROW (224;80) (224;80) (224;145) (224;154)
PAGE DOWN (224;81) (224;81) (224;118) (224;161)
INSERT (224;82) (224;82) (224;146) (224;162)
DELETE (224;83) (224;83) (224;147) (224;163)
PRINT SCREEN - - 0;114 -
PAUSE/BREAK - - 0;0 -
BACKSPACE 8 8 127 (0)
ENTER 13 0 10 (0
TAB 9 0;15 (0;148) (0;165)
NULL 0;3 - - -
A 97 65 1 0;30
B 98 66 2 0;48
C 99 66 3 0;46
D 100 68 5 0;18
E 101 69 5 0;18
F 102 70 6 0;33
G 103 71 7 0;34
H 104 72 8 0;35
I 105 73 9 0;23
J 106 74 10 0;36
K 107 75 11 0;37
L 108 76 12 0;38
M 109 77 13 0;50
N 110 78 14 0;49
O 111 79 15 0;24
P 112 80 16 0;25
Q 113 81 17 0;16
R 114 82 18 0;19
S 115 83 19 0;31
T 116 84 20 0;20
U 117 85 21 0;22
V 118 86 22 0;47
W 119 87 23 0;17
X 120 88 24 0;45
Y 121 89 25 0;21
Z 122 90 26 0;44
1 49 33 - 0;120
2 50 64 0 0;121
3 51 35 - 0;122
4 52 36 - 0;123
5 53 37 - 0;124
6 54 94 30 0;125
7 55 38 - 0;126
8 56 42 - 0;126
9 57 40 - 0;127
0 48 41 - 0;129
- 45 95 31 0;130
= 61 43 - 0;131
] 91 123 27 0;26
[ 93 125 29 0;27
  92 124 28 0;43
; 59 58 - 0;39
' 39 34 - 0;40
. 46 60 - 0;51
/ 47 63 - 0;53
` 39 34 - 0;40
ENTER (keypad) 13 - 10 (0;116)
/ (keypad) 47 47 (0;142) (0;74)
* (keypad) 42 (0;144) (0;78) -
- (keypad) 45 45 (0;149) (0;164)
+ (keypad) 43 43 (0;150) (0;55)
5 (keypad) (0;76) 53 (0;143) -

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