What's the default rendering intent?
A rendering intent
determines how colors are represented when changing from one device
(and, consequently, color space) to another. You can think of
rendering intent as a style of rendering colors; it's the approach
that Windows uses to choose the right colors when translating colors
from one device to another.
The Advanced tab in Windows Color Management lets you specify a
mapping between WCS gamut-mapping model profiles and the four common
ICC rendering intents. In general, you should only change these
rendering intent mappings if you have installed third-party WCS
plug-in gamut-mapping models and you want to use those instead of
the default WCS gamut mapping. Most users will never need to change
these settings.
Most graphics editing programs let you specify a rendering intent
for a picture. If your program doesn't, you can specify the default
rendering intent that's used. There are four common rendering
intents that cover the most common uses. Depending upon the
rendering intent, the appearance of a picture will be different,
since Windows will use a different range of available colors to
render it. These are the four rendering intents in common use:
Rendering intent | Common use |
Perceptual (Photo Images) | Best for photographic images. When colors are converted from one device's color space to another, the relationship between colors is maintained. This is the initial default rendering intent setting for Windows |
Relative colormetric (line art) | Best when a few specific colors must be matched exactly, such as when rendering logo graphics. This is also the best choice for the last transformation stage in print previews. The colors that fall within the allowable color space of both devices are left unchanged, but other colors may change, resulting in compressed color tone. The relative colroimetric rendering intent will map white from the source device color space to white int eh destination device color space. |
Business graphics (charts and graphs) | Best for business graphics in which vividness is more important than realistic color, such as with business charts and graphs. When colors are converted from one device's color space to another, the relative hue is maintained, but colors may shift. |
To change the default rendering intent
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Click to open Color Management
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Click the advanced tab.
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In the lCC Rrendering Intent to WCS Gamut Mapping area, change one or more of the settings.